Super Sunday: Hell of Copters Pilots 2

Hell of Copters Pilots

A recap: A Devil has created a contest in which those who are suffering in his hell can fight for their freedom with magic helicopters. Last week we saw the good guys, this week: the jerks.

Senator Warmonger

This man’s political career was based around his status as a war hero. But he had not been a good solder, he had been one who gloried in battle and killing. Going into politics hadn’t been his idea, he was not a smart man, and he quickly found himself in over his head. As he became a public figure, the truth about his service was at risk of coming to light, so he did a deal with the Devil to keep the story from breaking. Now, in the Hell of Copters contest, he is provided with a powerful helicopter armed with missiles, guns, rockets, napalm and whatever else the Warmonger can imagine (and he can only imagine war).

Bloodquake

During his life, Bloodquake was a serial killer. As such, he was no great prize for the Devil, his soul is worth little, but nonetheless the Devil enjoyed his work. Bloodquake’s sleek helicopter is outfitted with various blood-related powers (high-pressure blood cannons that knock targets off course and blind them, for example). What’s more, when he causes harm to others he regenerates damage that he has taken.

The Little Cold Lady

The Little Cold Lady was once a young woman full of life, warmth, and energy. But when she noticed she was aging, she got scared. Selling her soul for youth and beauty, she looked good for the rest of her life. But now she’s dead and she’s old and cold. This is a cruel punishment for the woman, of course, but it does come with ice powers that let her freeze opponents and cause snowstorms and so on.

Haxanna

In the days of the witch hunts, many innocent women were persecuted and killed because accusing them of being witches sure allowed some jerks a chance to kill people. Haxanna though was an Actual Witch in service of the Devil. She had nothing to fear from the witch hunts, because she had Actual Witch Powers. Still though, she did die eventually and her service to the Devil meant she wound up in his hell. But now she gets to fight for her freedom with a helicopter and spooky witch powers, including her ghost cat familiar and homing flying broom.

Vtolzebub

Unlike the rest of the Hell of Copters combatants, Vtolzebub is not a human soul fighting for freedom. He’s the Devil’s own son, desperately trying to win his father’s attention by crashing to contest. Rather than having a magic helicopter, Vtolzebub can actually transform into a fleshy demon helicopter. His shapeshifting powers allow for all kinds of fun attacks, but he can also spit acid and fireballs. General demon stuff.

In case it isn’t clear, I think Hell of Copters should be a video game. Somebody give me a ton of money to make this.

Super Sunday: Hell of Copters Pilots

Hell of Copters Pilots

There is a certain Devil who has been making contracts with humans for a few centuries now and has acquired enough souls that he’s pretty well off by devil standards. He’s rich, in fact. But now he’s kinda bored. Tricking humans into selling their souls has lost its lustre for him. In his quest to find something different in life, he hit upon an idea: He would take some of those suffering in his hell and give them a chance for freedom. The Devil provided them with new physical bodies, with magic powers and helicopters, and with codenames. The selected souls would have to fight one another, the winner getting to go free for all eternity!

Voiceless

Voiceless sold his soul for musical talent. He had a good career as a blue musician while he lived, but in the end his soul went to the Devil’s realm. There, he was rendered unable to make music at all as a punishment. But now that he’s part of the Hell of Copters contest, Voiceless can make music again. He still can’t sing (hence the name), but his special helicopter attacks include sonic shockwave strums and scrambling sonars with harmonica riffs. He fights for his freedom so that someday he might be able to make music again, without it being a weapon.

Darkgirl

Darkgirl was just a silly teenager when she decided that selling her soul to the Devil would be rebellious and cool. She’d always liked horror films and dark imagery, so she wasn’t scared by the Devil in the least. But of course, he was just using her affection for darkness for his own ends, and Darkgirl fell for it. It was a damn shame, but now, in her reconstructed body, she has the ability to control darkness. From her shadowcopter, she can cast solid darkness attacks at her foes, blend into shadows, and stuff like that. With her freedom, she’ll be able to make up for the mistake she made falling for the Devil’s lies.

Gibberer

The Gibberer was a promising physicist when he was young, but he was hungry for knowledge. Greedy for it, even. He sold his soul to the Devil to learn things that humanity was not yet ready to know, and as a result went mad. He spent his remaining years in an asylum, his potential wasted, and his experience in the afterlife has been much the same. But now, in the Hell of Copters contest, he pilots a high-tech chopper with lasers and teleportation devices and tractor beams, finally using his scientific knowledge instead of simply muttering ideas to himself over and over.

Princess Greenelf

Another one that the Devil got young. This young lady got involved with the world of Role Playing Games, which as we all know, meant that she would wind up losing her soul (Jack Chick tried to warn us). But for the contest, she has been given the bodily form of her game character, the Druid Princess Greenelf, and she has all the magical nature powers that the character possesses. Greenelf pilots a fancy wooden helicopter and has control over the weather and plantlife, as well as fancy magic arrows.

Hot Mama

The Devil gave Hot Mama the codename “Hot Mama” as a cruel reminder of her circumstances. In life, she was in a bad car accident with her two children in the back seat. The car became quickly engulfed in flames and it was then that the Devil pounced, making a deal with her. Her soul for the safety of her children. The kids lived, but she did not. And now the Devil taunts her, reminding her that this Hell of Copters contest is the only way she’ll ever see them again. Her powers are all based on fire. Heat rays and fireballs and such. Will it be enough to reunite her with her family?

These characters are essentially the “Good Guys” of the Hell of Copters contest. While everyone is fighting for their own freedom only, these are the sympathetic ones. Next week, let’s have a look at the ones who we would call the bad guys.

Super Sunday: Jurjen and Princess Dazerra

Jurjen

Jurjen fights evil spirits. He’s a plush toy. A mother gave the toy to her daughter and told her it would protect her. The mother, a wizard, did not make this gift and promise idly. She knows full well that evil spirits are real things and that they’d strike at her through her daughter. But the toy, Jurjen, remains vigilant. The thing about evil spirits is that they’re essentially imaginary, they’re more things of mind than matter. The little girl’s imagination is strong and fuel’s Jurjen’s jaunts into the mental realms where the spirits dwell. There, Jurjen fights the evil spirits, to protect a little girl’s life.

I drew this little guy and didn’t quite know what to do with him. The above is pretty vague, but I feel like it is something to work with. I kinda expect to expand on it in the future. The little girl’s mother, the evil spirits. There’s plenty to work with for future posts.

Princess Dazerra

I usually like to put a bit of the character’s story here, but I’m just gonna launch into the background stuff for this one. I like video games where you have to save a princess. It is so simplistic and satisfying. Someone has been kidnapped and needs to be saved. Sure, it doesn’t have to be a princess (Adventure Dennis had to save the Mayor), but there’s something about princesses that just makes it work. Obviously it can be problematic to present princesses as weak and, essentially, objects to motivate the hero, but suppose I want to create a Zelda-style game someday. I need to have a princess there to rescue, right? Correct, but Princess Dazerra is not that princess. Princess Dazerra is the protagonist of the game. She’s on a quest to save her younger sister, who has been kidnapped by the forces of evil. Two princesses, man. This game would rule.

I figure the mechanics of the game would involve finding different gemstones that, when placed in her crown, give Dazerra different abilities to solve puzzles and fight monsters and all that video game hero stuff. I also figure that, man, I suck at drawing swords.

Super Sunday: Some Non-New Characters

Because it is the holidays, and I feel like doing something different, I am giving myself the present of world-building.Today I do not give sketches of new characters, but characters who have appeared in minor capacities elsewhere on this site that I am now going to flesh out more.

Dr. Greenclothes

Dr. Greenclothes is his world’s foremost scientific mind. He is also an exceptionally badass adventurer. Always expanding the horizons of his knowledge, Greenclothes has delved into trap-filled ancient tombs, fought aliens on other worlds, mentally communicated with minds in other realities, and much more. He doesn’t plan on stopping his search for truths until someone sufficiently badass can stop him.

Doctor Greenclothes appeared in this comic here. I still vividly remember that strip’s creation. It was like “I want to draw something. I’ll make a head, draw some clothes, okay those are green clothes. Who would wear green clothes? Dr. Greenclothes, of course. What would be be doing? Public service announcement? Okay…” and so on. As you can see, he came into shape as if his existence was just a given. I took that as a sign that he was important, so he got a cameo mention thing in one page of a Hover Head story and he will return if I ever get around to doing more HH stuff.

Timelion

Metaphorically, it all starts in the Beginning. If we consider Time as a river, the Beginning is the waterfall from which it flows. Next to this symbolic waterfall is a castle. That castle was where the Timelion lived. Symbolically. Timelion was king of the Time Jungles, and was a just king, but one day, the Timelion’s evil brother, the Timevulture, overthrew him. They fought on the roof of the castle, the Timelion losing when he was kicked off the roof, and into the river below.

The Timelion then had to deal with existing. Once he was in the timestream, he was no longer an idea, but an actual solid thing. Shaped into the form of a man-lion by the stories told about him, he now has no way to return to his metaphorical Beginnings. Luckily, some of his loyal followers have followed him into reality in a Timeship called the Moment’s Notice. The Timelion now travels through the ages seeking some way to wrest time from his wicked brother’s control, having all sorts of adventures along the way.

Timelion first appeared here. Unlike Greenclothes, where I the character appeared and I built him up in my head, Timelion was a more thought-out idea that I decided to introduce in a stupidly minor form because that is the sort of thing that amuses me to do. Admittedly, Timelion stories are pretty low on my priorities list.

Speedfeet

In Hell, life kinda sucks.

One particular demon hated it there, and made no secret of it. He lodged formal complaints, and tried to start petitions to get things changed. His whining got on everyone’s nerves, though some agreed with him deep down. Eventually the demon in question decided to take matters into his own hands and liven up the place with some plants. Pretty soon after that, he was kicked out. Using all of his mystical energies, the demon became Speedfeet, approximating the human form as best he could. He came to Earth to find a more fulfilling life. Turns out, that’s a lot easier on Earth than it is in Hell. After making a friend in Joe Gamolli, Speedfeet now runs a mildly successful flower shop.

Speedfeet was introduced in a strange Christmas story I whipped up in the Contains2 days. I don’t expect I’ll need to tell more stories with the character, but for world-building reasons, I am noting that he, and Joe Gamolli, are present on the same world as Mythologikelly.

C.W.

C.W. is a Fundroon. Fundroons are an alien race of shapeshifters. C.W. tends to forget he can change his shape, because he is a lot more happy just shooting.

Leaving his homeworld at a pretty early age, C.W. was attracted to the Space Army by his love of weapons. The Space Army, a pangalactic agency that welcomed beings from all worlds and species, stationed C.W. on their proud flagship, the name of which would embarrassingly be translated into English as “The Stinky Saucer”. Many adventures were had, but when the Space Army had successfully mapped out the entire universe and created a mostly-lasting peace, the Stinky Saucer and its crew were given a much-needed chance to rest. C.W. drifted back into civilian life, but never really knew what to do with himself. Still considering guns his favorite thing, he became a thug for hire, working bodyguard jobs and doing private eye gigs. Eventually, though, he got a call from his former captain, Farniconigon, who had a new mission for him. A mission that could bring him… to Earth.

C.W. was, for some reason unknown to me, the character in my Space Army comics who had most stuck with me. We haven’t seen the last of this guy if I can help it.

Super Sunday: Squarbok and Abigail Red

Squarbok

Hiding on Earth to avoid having to pay off his gambling debts in his native demonic realm, Squarbok now lives in a cheap apartment above a Thrakodacian restaurant in Miami. He likes to keep it low key, he generally eats food that gets thrown out at the end of the night, but lately a detective from his demonic world has been sniffing around and asking questions. Squarbok is going to need help, but who would help a demon like him?

As always, I am drawing inspiration from elsewhere. I drew the guy just because I wanted to draw a weird bighead demonguy, but when it came time to give him a story, I recalled the way that in the Buffy and Angel shows, a lot of demons were basically just weird looking dudes with average lives. So thus so is Squarbok.

Abigail Red

Ghosts greatly outnumber the living, that’s obvious. The Secret Government doesn’t like any group that outnumbers them. To help keep SecGov City safe, the Secret Government has declared it a No Ghost Zone. All SecGov robots randomly gain special abilities at their “birth” and Abigail Red is a 2003 Generation SecGov Robot whose powers included seeing beyond the normal light spectrum, auditory enhancements, and control of a strange otherworldly energy field. In a rare competent move, the Secret Government put her abilities to a good use, making Abigail the official Ghost Hunter of SecGov City. In a more typically incompetent move, the fact that she couldn’t locate any ghosts in the City led her bosses to send her abroad to hone her skills under the teaching of some monks. SecGov City is currently unprotected from ghosts.

This is the first time I’ve done a Super Sunday post for a character in a work I’m actually doing (admittedly slowly during the school year). I just don’t think I’m likely to have a reason to introduce this character in the story of that strip any time soon, so I figured why not? It’s my website. I do what I want.