12/22/14 Phone Guys



Because it is the holidays, and I feel like doing something different, I am giving myself the present of world-building.Today I do not give sketches of new characters, but characters who have appeared in minor capacities elsewhere on this site that I am now going to flesh out more.

Dr. Greenclothes
Dr. Greenclothes is his world’s foremost scientific mind. He is also an exceptionally badass adventurer. Always expanding the horizons of his knowledge, Greenclothes has delved into trap-filled ancient tombs, fought aliens on other worlds, mentally communicated with minds in other realities, and much more. He doesn’t plan on stopping his search for truths until someone sufficiently badass can stop him.
Doctor Greenclothes appeared in this comic here. I still vividly remember that strip’s creation. It was like “I want to draw something. I’ll make a head, draw some clothes, okay those are green clothes. Who would wear green clothes? Dr. Greenclothes, of course. What would be be doing? Public service announcement? Okay…” and so on. As you can see, he came into shape as if his existence was just a given. I took that as a sign that he was important, so he got a cameo mention thing in one page of a Hover Head story and he will return if I ever get around to doing more HH stuff.

Timelion
Metaphorically, it all starts in the Beginning. If we consider Time as a river, the Beginning is the waterfall from which it flows. Next to this symbolic waterfall is a castle. That castle was where the Timelion lived. Symbolically. Timelion was king of the Time Jungles, and was a just king, but one day, the Timelion’s evil brother, the Timevulture, overthrew him. They fought on the roof of the castle, the Timelion losing when he was kicked off the roof, and into the river below.
The Timelion then had to deal with existing. Once he was in the timestream, he was no longer an idea, but an actual solid thing. Shaped into the form of a man-lion by the stories told about him, he now has no way to return to his metaphorical Beginnings. Luckily, some of his loyal followers have followed him into reality in a Timeship called the Moment’s Notice. The Timelion now travels through the ages seeking some way to wrest time from his wicked brother’s control, having all sorts of adventures along the way.
Timelion first appeared here. Unlike Greenclothes, where I the character appeared and I built him up in my head, Timelion was a more thought-out idea that I decided to introduce in a stupidly minor form because that is the sort of thing that amuses me to do. Admittedly, Timelion stories are pretty low on my priorities list.

Speedfeet
In Hell, life kinda sucks.
One particular demon hated it there, and made no secret of it. He lodged formal complaints, and tried to start petitions to get things changed. His whining got on everyone’s nerves, though some agreed with him deep down. Eventually the demon in question decided to take matters into his own hands and liven up the place with some plants. Pretty soon after that, he was kicked out. Using all of his mystical energies, the demon became Speedfeet, approximating the human form as best he could. He came to Earth to find a more fulfilling life. Turns out, that’s a lot easier on Earth than it is in Hell. After making a friend in Joe Gamolli, Speedfeet now runs a mildly successful flower shop.
Speedfeet was introduced in a strange Christmas story I whipped up in the Contains2 days. I don’t expect I’ll need to tell more stories with the character, but for world-building reasons, I am noting that he, and Joe Gamolli, are present on the same world as Mythologikelly.

C.W.
C.W. is a Fundroon. Fundroons are an alien race of shapeshifters. C.W. tends to forget he can change his shape, because he is a lot more happy just shooting.
Leaving his homeworld at a pretty early age, C.W. was attracted to the Space Army by his love of weapons. The Space Army, a pangalactic agency that welcomed beings from all worlds and species, stationed C.W. on their proud flagship, the name of which would embarrassingly be translated into English as “The Stinky Saucer”. Many adventures were had, but when the Space Army had successfully mapped out the entire universe and created a mostly-lasting peace, the Stinky Saucer and its crew were given a much-needed chance to rest. C.W. drifted back into civilian life, but never really knew what to do with himself. Still considering guns his favorite thing, he became a thug for hire, working bodyguard jobs and doing private eye gigs. Eventually, though, he got a call from his former captain, Farniconigon, who had a new mission for him. A mission that could bring him… to Earth.
C.W. was, for some reason unknown to me, the character in my Space Army comics who had most stuck with me. We haven’t seen the last of this guy if I can help it.
“He is a skin-changer: sometimes he is a huge black bear, sometimes he is a great strong black-haired man with huge arms and a great beard [. . .] He lives in an oak-wood and has a great wooden house; and as a man he keeps cattle and horses which are nearly as marvellous as himself. They work for him and talk to him. He does not eat them; neither does he hunt or eat wild animals. He keeps hives and hives of great fierce bees, and lives most on cream and honey. As a bear he ranges far and wide.”
That is Gandalf the Grey’s description of Beorn, today’s Beekeeper. Beorn is a character in the Hobbit, and there’s no getting around it: this is one awesome beekeeper. With such an open-and-shut case for beekeeper greatness, it’s a good chance for me to look at what I consider when I rate a apiarist.
First, there’s the general quality of their beekeeping skills. Beorn apparently keeps a large area of bee pastures, and his bees “were bigger than hornets. The drones were bigger than your thumb, a good deal, and the bands of yellow on their deep black bodies shone like fiery gold.” Whatever Beorn is doing, it’s working. He’s got healthy bees and plenty of ’em. He also knows how to work with bee-products: he is noted as having “red beeswax candles” and he knows how to make “twice baked cakes that would keep good a long time, and on a little of which [one] could march far” with honey. He’s a good beekeeper.
Second, are they badass? A beekeeper needs to know how to fight. Today’s guy certainly is: “Beorn was a fierce enemy” the text tells us, and it sounds true: he is a “huge man with a thick black beard and hair, and great bare arms and legs with knotted muscles [and] a large ax.” But we can’t go too far into this element of beekeeper reviewing without brushing up against the next, because next…
Next comes the matter of supernatural powers. They don’t have to be actually “supernatural” in nature, they can be technologically based or whatever, but a great beekeeper needs something that sets it apart from mere mortals. For starters, Beorn can turn to a freaking bear. He’s apparently massive in both human and bear form, so he has the advantages of two separate powerful forms. It seems he prefers fighting in bear-form, though. Check out some quotes from the Battle of the Five Armies:
Beorn essentially won that battle. But don’t go thinking that being a bear is Beorn’s only skill. He can also talk to animals, all types of animals, and they like him well enough that they help him out around the house. That’s a sweet deal.
The final element to consider is, how do they handle the Beekeeper Rage? It’s a constant problem and Beorn is no exception. Before dropping in for their unannounced visit, Gandalf warns his comrades: “He can be appalling when he is angry, though he is kind enough if humoured. Still I warn you he gets angry easily.” And that’s how it is. He is angry, but if you can get past it, he is a pretty good guy. At first he doesn’t trust the protagonists, since they are strangers to him, but once he checks out their story “Beorn was most jolly for a change; indeed he seemed to be in a splendidly good humour and set them all laughing with his funny stories.” It is Beorn’s good luck that he exists in a fantasy world in which objectively evil people exist, so he can channel his Beekeeper Rage into mostly productive areas like Goblin removal.
So that’s it. I, as an expert, am able to give or take some ratings based on certain intangible qualities, my gut instincts or just a “certain something” that a character may possess, but the above metric is the most reliable way to tell how good a beekeeper is. So where does that leave us with Beorn?
“Beorn indeed became a great chief afterward in those regions and ruled a wide land between the mountains and the wood; and it is said that for many generations the men of his line had the power of taking bear’s shape, and some were grim men and bad, but most were in heart like Beorn, if less in size and strength. In their day the last goblins were hunted from the Misty Mountains and a new peace came over the edge of the Wild.”
Holy smokes.

Five Honeycombs out of Five. He’s top of the line.

Trigona Ambrose is a character in a webcomic called Beeserker. It’s a very surreal sort of strip wherein some Sciencemen decide to create a robot powered by bees. Such a quest requires a lot of bees, and Trigona is the beekeeper who supplies them. So now that robot, the titular Beeserker, considers Trigona its mother figure and she’s got some bizarre friends to drag her into bizarre adventures. Most of the beekeepers I’ve reviewed so far have appeared once or twice and then their story was done, but Trigona is still appearing in an ongoing comic, so she’s still “active” if you will.

Called “Beegirl” by the Sciencemen, in many instances Trigona comes across as a voice of reason in the strip. But that is only because of how insane everyone and everything else is there. Trigona’s role as a bee-seller is, she admits, not typical of a beekeeper, but she’s bored with her life and doesn’t care much about the well-being of her bees. Considering her method of beekeeping seems to be entirely based around shooting them with a flamethrower made of a bear’s head (the Ursinerator), selling them as a fuel source is pretty consistent.

The Ambrose family is the latest branch of a long lineage of beekeepers, apparently. That is appropriately mythic. Her parents have been seen in the strip. Her father is Meliponini, who wielded the Ursinerator before Tringona. Her mother is Queenie, who seems to have the strongest bee control in the family (she is the queen after all) and apparently smoke-control. It’s very clear that in the universe of this comic, beekeepers are the supernatural force I’ve been saying they were all along.

So let’s run down the beekeeping powers Trigona has displayed so far: She’s got an antennae headband that allows her to translate “all bee languages”. She’s got goggles that allow her to track bee energies. The Ursinerator, of course, is a pretty cool flamethrower, but it also flies and functions as a phone. She even has transformation sequences to help her get dressed. In the Beeserker video game, she can double-jump. The Bee-Dome in which she lives, has some handy self-regenerative powers. She has a bit of a weakness for glue-fume-instigated hallucinations, but for the most part that’s a very impressive set of abilities. She’s held her own in many a fight and the fact that’s she’s got so many bees to sell indicates at least some success at keeping her colony active. Though I’d almost bet the bee-dome is self sufficient enough that it’d keep a good colony even if there were no Ambroses there at all.

Four Honeycombs out of Five. Very strong in the adventuresome aspects of the profession, but less so in the beekeeping parts.
You can just watch this one for yourself, why not? It isn’t even five minutes long.

What we have here is Beekeeper Rage in action, right before our very eyes. Reginald, portrayed by John Cleese, is being interviewed by an interviewer, played by Rowan Atkinson, and it all goes downhill from there. As you can see for yourself, Reginald Prawnbaum is a very renowned beekeeper. So much so that he gets to appear on television! Television! If that’s not a measure of success, I don’t know what is. Reginald starts out very composed and together but less than five minutes later and he’s lost the constant struggle that rages in the heart of every beekeeper.

We learn quite a bit about poor Reginald in that time. He’s been a beekeeper for “over forty years” and whose love of bees began as a child. He kept notes about what kinds of flowers the bees visited even then. As a child! This is a man with so many experience points devoted to his beekeeping stats that I assume when he is among his swarms he is like unto a demigod. He’s not got much experience dealing with idiotic interviewers, though.
I mean, the interviewer is an idiot. I think there might even be some malice behind it. Are his tics real? I can’t actually be sure that this was a calculated attempt to discredit a beekeeper live on television, but the possibility exists.

But does the possibility that the interviewer is actively goading Reginald, or even the certainty that he’s extremely annoying, justify the wrath that Reginald brings down on him? Well, making him run around until he falls off the stage, that’s not so bad. Shooting him? That’s a touch more than necessary.
How good a beekeeper is Reginald? Well, we don’t see him do any beekeeping. I can (and do) assume he’s got all kinds of supernatural powers and fighting ability. But it isn’t just his stated beekeeping experience that make me suspect it. It’s the gun. Where does Reginald get the gun? Why does he have it at this interview? If you say he has it because it is funny, you’re missing the point of overthinking fictional beekeepers. If you’re PDR you realize there are two possibilities: Either he just carries around a gun because he’s the type who needs a gun on a regular basis because he’s fighting mobsters or something, or he just straight up summoned a gun from the ether (maybe he had his bees bring it to him instantly during the moment of darkness?). Either scenario means one thing: Reginald Prawnbaum is a badass beekeeper.

Three Honeycombs out of Five. I’m certain this guy is extremely powerful, but he unfortunately loses points for the Rage.