Superman in “The Mummy Strikes”

Superman destroys a museum using giants as weapons.

Okay, like the last one, this short begins with a fresh corpse. Kids love that. This time it is a scientist at a museum that focuses on Ancient Egypt where a guy has been found dead, and his assistant gets the blame for his murder. I’ve said it before and I’ll say it again: I always like when a Superman story is about proving someone’s innocence of a crime. This time, though, the woman has not been the victim of a frame-job or even police incompetence. This time the real culprit was a booby-trapped sarcophagus. Some scientist guy discovers that and tells Clark about it, then Clark immediately trips the exact same trap relying only on his Superness to prevent his own death. And then there’s a fight with some giants and the short is done.

I’ve spent pretty much all of these write-ups about the shorts pointing out that they love Superman as a sci-fi figure going up against the newest science stuff of the day. They love putting him up against big machines like trains or planes, or devices like death rays and robots, or marvels of nature like gorillas and volcanoes. This is the one where I have to say we’re up against what seems to be a supernatural threat. When Clark opens the sarcophagus, it activates four giant guards. I guess they could be some kind of artificial creation, but that isn’t the story we’re told and they sure look like giant people. This is straight-up magic in this one, people. That said, I do still think science is the feature here. 1943 feels a little late for the prime era of America’s obsession with Egypt, but still that archaeological fad was a big deal in the youths of the people making this cartoon. The bulk of this story is actually a museum guy giving us the story of King Tush, a King Tut-inspired child king, while we see ancient artifacts and drawings, all designed to appeal to the young Egyptophiles of the day.

And once you realize that the real set piece is the lecture on Egypt, you can see how phoned-in the fight is. Sure, the giants almost throw Lois and the museum guy into the big fire pit that I assume all museums have, but Superman beats these guys by just shoving them around and breaking the museum. It feels like the whole fight lasts a couple seconds.

Also, I just want to note that Lois (who follows along to try to steal the scoop from Clark) is shown as being bandaged after the attack at the museum. It’s kind of surprising to see physical consequences for these adventures. She’s still in good enough spirits to make a bad joke, though.

Musings About Champy The Useless Vampire

With it being October and all, I decided I would play an adventure game that deals in the cartoonishly spooky. I discovered Champy The Useless Vampire. It turned out to be a much shorter game than I anticipated, so I can hardly use it as my October-long Halloween game, but it turned out to be a bite-sized little game clearly made by someone who loves the genre. The puzzles felt competent, but never actually challenging. My main complaint is that the title is wrong. Champy isn’t useless, he does the whole adventure. Saves the day and all that. He’s more competent than Roger Wilco, based on this game. The game was just a bit of welcome fun.

Anyway, a short game, so what could I possibly muse about from it?

Well, it did one thing I liked a lot. Point-and-click adventure games get a lot of flack for “pixel hunting” and that is sometimes justified, sometimes not, but there have been attempts to fix it. My favourite way games have tried to make it easier to find what’s on the screen is when you can highlight the hotspots. Any time I’m in a new point-and-click I find myself hitting tab or shift or spacebar just to see if that’ll do it, since I’ve had games do that in the past. In Champy though, it isn’t a separate button, but rather you hold down the left mouse button and it shows you everything! And it feels so right!

That button is already the primary means of interacting with the game world, so using it to look around, which is what highlighting the hotspots essentially represents, makes it feel I’m still interacting. Having a devoted button for it was always fine, but I realize now that it breaks the continuity of being in the game world in just the most minor way, but holding down the button doesn’t. It appeals to me greatly.

I don’t love HOW the game highlights its hotspots. It puts a little theme-appropriate bat icon on them, which isn’t terrible, but I’d prefer something that didn’t cover up the thing being shown. Since we’re supposed to be seeing the things, seeing less of them isn’t ideal. I’d probably prefer just outlining them in red or something, but still, the system is good.

It’s very likely this system has been used in games of higher profile that I have just not played yet, as much as I’d love to credit the innovation to a small game like this. But no matter what the case, I can credit the makers of Champy for picking the right way to do it.

If I ever get back to trying to make an adventure game on my own, this is the way I’d want to handle it.

The Invaders – Labyrinth

This one really does its job of showing us how David Vincent has to live a life of constant paranoia. David Vincent is trying to bring proof of the Invaders to some UFO researchers at Munroe University in Illinois, but it sure seems like there is a mole in the organization preventing it from happening. The episode gives us all kinds of reasons to mistrust Laura Crowell, the daughter of one of the UFO researchers. Laura and her father had been separated for fifteen years, and Vincent has seen cases before in which the Invaders have replaced someone who hasn’t been seen in a long time. Laura has a scar on her hand, right where it might have been done to correct the stiff pinky finger some Invaders have. Laura is seen speaking to someone who runs away when he sees Vincent. And also Laura is just generally kind of harsh toward David Vincent and his claims of aliens. I took all of this at face value, but there is a swerve and it turns out that the actual Invader is another researcher who is also Laura’s boyfriend. Just scenes before the reveal Vincent was yelling at that guy accusingly and I was like “Hey, leave him alone, it’s clearly Laura manipulating him” but no! I was wrong! I think this proves I could not do what David Vincent does. I’d’ve been hit with the cerebral hemorrhage early on for sure. Anyway, after Vincent does accuse Laura she is almost killed, but our hero puts it all together and comes back and saves her. The Monroe University crew realize that the alien mole has probably been diverting information away from them for some time. But now Vincent has more allies, ready to join the fight!

Also, there’s an Invader here posing as a cab driver. He tries to steal Vincent’s briefcase, but survives the episode. I like him. Bring him back.

As I continue to keep track of the nature of the aliens, we learn some interesting things in this episode, though they are things not about the true forms of the aliens, but of their human forms. We already knew they don’t have heartbeats and they don’t bleed when they cut (and I have personally advanced the hypothesis that they ain’t jizzin’), but the macguffin of this episode is an X-ray of one of them. They don’t have bones. The Invaders’ human forms do not have skeletal systems! Neat.

Also, I need to note that during the scenes at the airport, there are a lot of Black extras in the background. It’s unfortunate that I feel I have to note that, but it’s simply true that the number of Black people that have been depicted on this show in its season and a half has probably been tripled by the extras in this episode. Look, I’m enjoying this show a lot, but it has been a very white show and the whole conspiracy of people hiding among us and destroying our society leans directions I want the show to avoid.

Rocket Racer Update September 2026

I noticed that Marvel had a comic come out today called Amazing Spider-Man #1000 and though I haven’t been a regular reader of Spider-Man in a long time, I thought it might be nice to see the most important Marvel Universe get celebrated, and this might just be a book in which that happens. And I was right! The Rocket Racer is in there!

I just had this idea that a milestone issue like this could do a scene where we get all sorts of cameos of characters who have appeared over the years, so I was happy to see the panel above. And to be clear, that is the only panel in which Bob appears. But what a panel! What a reveal! In the Marvel Universe, there is going to be a Rocket Racer movie? I need more details!

Look, I know this is a joke, I know that. It’s just funny that a character as silly as people think the Rocket Racer is would have a movie. I know. But I also take the character more seriously than anyone else. As I’ve said before, there is nothing in the character of the Rocket Racer more inherently silly than there is in Batman or Captain America or most other supposed “cool” characters in the genre. If we treat the character seriously, we can be amused by his situations and care about what happens in the stories. So here I go.

Possibilities:

  1. This is good for Bob.
  2. This is bad for Bob.

If this is a good scenario for our hero, what does that mean? Well, it means he’s getting some respect. Bob is someone who likes to show off and joke around while he’s doing his thing and he has been a bit performative about his antics (getting into fights for money while rich people watched) more than once in the past. Note that the billboard makes no mention of an actor portraying Bob and Spider-Man identifies it as “Rocket Racer’s movie career” so to me sounds like he’s talking about the guy he knows being in that there movie. This movie is not only about Bob, but stars Bob (could be sort of half documentary, half action film). I think this is the best chance to show off that he has ever had and it could very well be bringing in much-needed money to his family.

If this is a bad scenario, it could be something that Bob doesn’t want. In spite of (or, probably, because of) his desire to show off, any time he fails, Bob takes it hard. Maybe he doesn’t want this movie to happen but someone has forced him into it. It could be a thing where he needs to maintain the rights to his costumed identity. It could be that he’s being forced into it by threats to his family. Basically, I’m saying there could be a villain or worse a corporation that is making this happen and Bob isn’t getting much profit from it at all. What if the time he was consulting She-Hulk for legal advice, he was trying to stop this from happening? And whether he thinks it is good or bad, how is he gonna take it when it inevitably flops?

We don’t know. Nothing in this story tells us. I think we will mostly only be able to infer what happened here by where Bob is in life the next time we see him. I, for one, can’t wait.

But my favourite part is Parker admitting “I can’t even remember if we left it as friends or enemies.” I genuinely think that Bob falls into a tier of person that Peter knows where they aren’t quite close enough to be real friends and Peter thinks they are “lame” enough that he will make jokes at their expense. Look at what he did to Will O’ The Wisp after all. Peter likes Bob when he helps him, but otherwise barely thinks of him unless they have to fight. This is accurate.