Agla the Great
The ocean is a big place. It’s bigger than that stupid surface world that you think so highly of. Only stupid air-breathers would be surprised to learn that there’s a lot going on down there. So often the surface world thinks that the people of the sea want to conquer the surface, but that’s stupid. Agla the Great, a magic using crimelord, has no desire to even go to the surface, not when she can run a whole criminal empire in an area larger than most continents. With a small army at her command to do all sorts of crimes, Agla is living the high life deep below. At least, that was, until a certain quartet of half-fish teens comes along to ruin things…
So I’m doing two mer-people in a row. You got a problem with that? No. You don’t. Because ain’t nobody care about this but me. Anyway, since making the boss of the Aqua-Vikings last time, I’ve been mentally sketching out my undersea world. That’s what I do.
Scary Monster
Picture a scary monster. It’s some kind of ghostly thing, with claws and fangs and it shouts and howls and lunges at people. It dwells in the woods and frightens campers. It’s a monster that is scary.
But is being a scary monster enough? As time goes on, and dozens, or even hundreds, of people have been scared, does the monster feel fulfilled? Not really. It’s his job, but not his passion. He has hobbies (carving things from wood, bird watching, and so on) and sometimes he wishes he could focus on that. Someday, maybe. Someday…
I had a sketch among my notes that was literally just labelled “scary monster”. Can’t argue with that. And so I wrote some sentences there…