Surrounded By Danger Update #2

Geez, PDR, it’s been more than a year since you last made a post on your site about Surrounded By Danger, the game you have been making slowly. Ought to do something about that.

As I announced last time, I put the version I was working on on hold so I could work on that, because the first version was so complex. Well, I have indeed continued working on the Zombie Mode version of Surrounded By Danger. Look, it’s going slowly, I admit that. I’m not the best at focusing at the best of times, and playtesting a game requires me to actually play it with people. This isn’t easy for me. But as of about a month ago, I got the game to roughly the same point in development that it the first version had been when I stopped it. That may sound like I’m back where I started, but the whole point of Zombie Mode was that it required a lot more at this point. I’m much closer to being done Zombie Mode than I was to being done Story Mode, and that’s good. Now I just need to close that last bit of distance somehow.

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