I continue my sketching villains for the hero I created in Junior High:
The Fire Queen is Janet Faulker, the matriarch of a powerful family of supervillains. The ability to create and control flames has been in her family family, which has made it easy to make a fortune as arsonists, saboteurs, enforcers and assassins. In time, this family became the top crime family not only in their home country of New Zealand, but throughout much of the Southern Hemisphere. But now, the family has a problem. One of Janet’s daughters, Jessica, has gone against the family. Now calling herself “Combustion” Jessica has become a superhero, fighting not only crime in America, but also against her flame-slinging family back home. Janet does not hate her daughter, she does not want to kill her, but sometimes a mother has to do something she doesn’t want to do, for the good of the rest of her family. Janet can’t let one upstart child ruin all the hard work her parents and grandparents had put into their lives. Janet can’t let one runaway tear down everything that should provide for the other children and grandchildren. Janet has to kill Combustion and as many of her superhero friends as it takes.
I had mentioned the Fire Queen in my childhood notes, but never did a sketch. I basically went with a woman with even more fire than Combustion had. With a goal that simple, I feel I was successful.
Justice-Man was given by an unknown organization, designed to be an ultimate assassin. While he was freed by the good guys and chose a life of crime-fighting, there were other children used as weapons by the unknown organization. When Justice-Man and his allies finally did stop the organization, many of their operatives were in the field and had nowhere to go.
Grimface has no memory of his childhood. As far as he knows, he has always been as he is now. His cyborg enhancements made him an ideal assassin of superhuman targets, but now he is on his own. He has learned enough to blend in. He poses as a homeless man and lives on the streets in plain sight, but where nobody looks. But he always carries a bag with him, in which he keeps a strange mask. When he wants something, he wears the mask, and there are few who can stop him from getting what he wants.
Unlike all the other villains this month, Grimface was not something I dug up in my notes. Sure I have dozens of other Justice-Man villains among those notes that I could easily have thrown in here, but I figure that if my imaginary character has continued having imaginary adventures since my junior high years, he has probably made some new enemies in that time. (Besides, Super Sunday is supposed to be about me creating new things, so next week we get back to that.)
I will now continue my month-long look at supervillains I created for the Justice-Man character when I was little:
An expert in super-genetic sciences, Rich Rogers originally made a name for himself as a supercriminal by enhancing himself so that he could throw glowing punches strong enough to shatter stone. With these powers he did the usual thing: bank robberies and superhero fights, but eventually he wound up in prison.
But the Chopper broke him out and put him in charge of the science division of his massive criminal empire. With nearly unlimited resources at his command, Smash Man now routinely makes clones and strange monsters, as well as giving superhuman abilities to those who can afford it. He is one of the Chopper’s most loyal agents, so much so that he is considered by some to be second-in-command, though Chopper is not willing to officially give that role to anyone. This has caused tension among some of the other potential seconds in command (including one of Chopper’s sons), but so everyone is too scared of Chopper to risk being upfront about these issues.
I assume that, as a child, I thought I was being very clever by making a guy called something like “Smash Man” a brilliant scientist. Also, there was definitely my standard “glowing hands to avoid drawing hands” thing in play here.
Sally “Chainsaw” McQueen
Sally McQueen, unlike the majority of old people, is handy with a chainsaw. Also, she’s a mass murderer. For decades this old lady lured or kidnapped or stalked people and tortured them to death. Any investigators who came close to discovering her identity would wind up dead, including a police tactics units who raided her home and were slaughtered by a variety of traps. It was not until Justice-Man took an interest in the case that the murderous career of Chainsaw McQueen came to an end.
I’ve been mostly drawing my Justice-Man characters as if they were fifteen years older than they were when I created them, but McQueen was already elderly back then. If I got to tell stories of Justice-Man, I’d have to assume she was an early enemy of Justice-Man and has probably since died in prison. Oh well!